Monday, June 06, 2005

Constantine

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The good: interesting demon vs. angel world
The bad: shoot...shoot...shoot...yawn
Loosely based on the movie of the same name, Constantine shares most of the central characters, scenes and events from the flick, with alterations of varying levels. The result is a typically average movie tie-in, which while better than most, is certainly nothing more than a underdeveloped cash-in.

Production values are actually quite nice considering the lack of hype or interest for the title. You'll be treated to nicely rendered FMVs which progress the story while featuring a Keanu Reeves sound-alike, which if you can believe it, acts worse than the original. Most of the scenes and events on the game would be familiar to those who watches the admittedly highly-enjoyable film, but most of the scenes are altered to give more life to the story. Its too bad that the developers chose to limit themselves when it came to exploring the world of Constantine, which is really the film and the game's main draw. The completely different ending sparks hopes for a sequel, though.

At its core, the title is a pretty standard shooter with holy guns, holy shotguns and other holy weapons with some easy puzzles thrown in for good measure. Its nothing terrible but its been done countless times before. The game's only innovation is a world-travelling spell were you can go to hell and back (just like in the flick) to solve puzzles and advance through the game. The graphics in the hell levels are nightmarish though giving me bad doses of headache with its purely red color pallete.

If you're a fan of the movie and would want to delve more into the world of Constantine, then better invest in the comic books, the game just doesn't offer anything than would keep your interest for too long. (2/5)

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